From cbc94ed8572cd4ea4e22ad5437b54eea055235d9 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 17 Dec 2023 12:14:35 +0000 Subject: Use 32bit integer texture for position render data --- gfx/gl/shaders/landmass.fs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shaders/landmass.fs') diff --git a/gfx/gl/shaders/landmass.fs b/gfx/gl/shaders/landmass.fs index 9865d11..fc43bf2 100644 --- a/gfx/gl/shaders/landmass.fs +++ b/gfx/gl/shaders/landmass.fs @@ -60,7 +60,7 @@ main() } } - gPosition = vec4(FragPos, 1); + gPosition = ivec4(FragPos, 1); gNormal = vec4(Normal, 1); gAlbedoSpec = vec4(color, 1); } -- cgit v1.2.3