From 61d6b49d5a4c5f58a2922a19a360e078a0aeacba Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 01:33:39 +0000 Subject: Switch to floating point, camera relative position buffer --- gfx/gl/shaders/landmass.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shaders/landmass.frag') diff --git a/gfx/gl/shaders/landmass.frag b/gfx/gl/shaders/landmass.frag index b5c7fa1..d641ecd 100644 --- a/gfx/gl/shaders/landmass.frag +++ b/gfx/gl/shaders/landmass.frag @@ -67,7 +67,7 @@ main() } } - gPosition = ivec4(position, 1); + gPosition = vec4(FragPos, 1); gNormal = vec4(Normal, 1); gAlbedoSpec = vec4(color, 1); } -- cgit v1.3