From 5126582accd4af607184946200f5a937ff8d6b69 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 21:52:38 +0000 Subject: Replace hacky m4 shader preprocessing with proper glslang version --- gfx/gl/shaders/getMaterialDetail.glsl | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'gfx/gl/shaders/getMaterialDetail.glsl') diff --git a/gfx/gl/shaders/getMaterialDetail.glsl b/gfx/gl/shaders/getMaterialDetail.glsl index f819fb2..0169e4e 100644 --- a/gfx/gl/shaders/getMaterialDetail.glsl +++ b/gfx/gl/shaders/getMaterialDetail.glsl @@ -1,3 +1,8 @@ +#ifndef GET_MATERIAL_DETAIL_INCLUDED +#define GET_MATERIAL_DETAIL_INCLUDED + +#include "materialDetail.glsl" + MaterialDetail getMaterialDetail(uint midx) { @@ -10,3 +15,5 @@ getMaterialDetail(uint midx) } return MaterialDetail(vec2(0, 0), vec2(0, 0), uvec2(0, 0)); } + +#endif -- cgit v1.3