From 356e874050e5ad5af87b04a2bb01ce34a86640bb Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 13 Nov 2023 00:17:11 +0000 Subject: Send position and rotation matrix to GPU separately --- gfx/gl/shaders/fixedPoint.vs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gfx/gl/shaders/fixedPoint.vs') diff --git a/gfx/gl/shaders/fixedPoint.vs b/gfx/gl/shaders/fixedPoint.vs index ed78c96..0adbb02 100644 --- a/gfx/gl/shaders/fixedPoint.vs +++ b/gfx/gl/shaders/fixedPoint.vs @@ -5,6 +5,8 @@ include(`meshIn.glsl') include(`materialInterface.glsl') uniform mat4 viewProjection; +uniform vec3 viewPoint; const mat4 model = mat4(1); +const vec3 modelPos = vec3(0); include(`commonPoint.glsl') -- cgit v1.2.3