From 26c60d5ace9b2a0667a930c4c92a3990a1d7d1dc Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 10 Aug 2024 18:01:13 +0100 Subject: Fix texture usage via materials in shadows This is a mess of a commit much like the shader folder, need a better way of dealing with them. --- gfx/gl/shaders/commonPoint.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shaders/commonPoint.glsl') diff --git a/gfx/gl/shaders/commonPoint.glsl b/gfx/gl/shaders/commonPoint.glsl index 6272d0b..dc534d5 100644 --- a/gfx/gl/shaders/commonPoint.glsl +++ b/gfx/gl/shaders/commonPoint.glsl @@ -1,4 +1,4 @@ -include(`materialDetail.glsl') +include(`getMaterialDetail.glsl') void main() -- cgit v1.2.3