From 7889392ad37213dc7419fb2423052b342e38de5b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Feb 2021 13:51:54 +0000 Subject: dos2unix shader sources --- gfx/gl/shaders/basicShader.vs | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) (limited to 'gfx/gl/shaders/basicShader.vs') diff --git a/gfx/gl/shaders/basicShader.vs b/gfx/gl/shaders/basicShader.vs index 406edc4..2ef6697 100644 --- a/gfx/gl/shaders/basicShader.vs +++ b/gfx/gl/shaders/basicShader.vs @@ -1,18 +1,18 @@ -#version 130 - -in vec3 position; -in vec2 texCoord; -in vec3 normal; - -out vec2 texCoord0; -out vec3 normal0; - -uniform mat4 viewProjection; -uniform mat4 model; - -void main() -{ - gl_Position = viewProjection * model * vec4(position, 1.0); - texCoord0 = texCoord; - normal0 = (model * vec4(normal, 0.0)).xyz; -} +#version 130 + +in vec3 position; +in vec2 texCoord; +in vec3 normal; + +out vec2 texCoord0; +out vec3 normal0; + +uniform mat4 viewProjection; +uniform mat4 model; + +void main() +{ + gl_Position = viewProjection * model * vec4(position, 1.0); + texCoord0 = texCoord; + normal0 = (model * vec4(normal, 0.0)).xyz; +} -- cgit v1.2.3