From 78b4b043a4fe6be84dd36717c832951a0a464f63 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 01:51:38 +0000 Subject: Switch frame and render buffer to DSA helpers --- gfx/gl/sceneRenderer.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'gfx/gl/sceneRenderer.h') diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h index 3de6000..2901dea 100644 --- a/gfx/gl/sceneRenderer.h +++ b/gfx/gl/sceneRenderer.h @@ -1,8 +1,8 @@ #pragma once #include "billboardPainter.h" +#include "gfx/gl/glFramebuffer.h" #include "gfx/lightDirection.h" -#include "glArrays.h" #include "gldebug.h" #include "program.h" #include "sceneProvider.h" @@ -27,12 +27,13 @@ public: protected: void renderQuad() const; + void configureBuffers(); ScreenAbsCoord size; GLuint output; - glFrameBuffer gBuffer, gBufferIll; + glFramebuffer gBuffer, gBufferIll; glTexture gPosition, gNormal, gAlbedoSpec, gIllumination; - glRenderBuffer depth; + glRenderbuffer depth; class DeferredLightProgram : public Program { public: -- cgit v1.3