From 9ecec749060a05705d7c7eb200949e17a84702a1 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 28 Feb 2026 13:49:27 +0000 Subject: Add BillboardProgram to SceneShader The implementation is overly simple/incomplete, I'm not even convince what is there is right, but it's a decent start. --- gfx/gl/sceneRenderer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'gfx/gl/sceneRenderer.cpp') diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index 463ee8a..e693787 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -107,6 +107,7 @@ SceneRenderer::render(const SceneProvider & scene) const glEnable(GL_DEPTH_TEST); glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glEnable(GL_PROGRAM_POINT_SIZE); scene.content(shader, camera); } -- cgit v1.3