From 1e08193a1678675ac5869b76e8a2339f6de5b773 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 26 Feb 2026 18:04:06 +0000 Subject: Support for the BillboardPainter Based on the ShadowStenciller, creates flattened images of a model for simplified mass use in a scene. --- gfx/gl/sceneRenderer.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gfx/gl/sceneRenderer.cpp') diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index c1ec987..463ee8a 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -83,8 +83,10 @@ SceneRenderer::preFrame(const SceneProvider & scene, const LightDirection lightD { glDebugScope _ {output}; const auto lightView = shadowMapper.preFrame(lightDirection, camera); + billboardPainter.setView(camera.getView()); scene.forEachRenderable([&lightView, this](Renderable * renderable) { renderable->preFrame(camera, lightView); + renderable->updateBillboard(billboardPainter); }); } -- cgit v1.3