From 64ede41ebaade64ad6705f7f55ca4a778a156481 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 2 Mar 2026 13:17:28 +0000 Subject: Wrap up some low level texture operations in glTexture class Fixes previously hard coded billboard texture size. --- gfx/gl/billboardPainter.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'gfx/gl/billboardPainter.cpp') diff --git a/gfx/gl/billboardPainter.cpp b/gfx/gl/billboardPainter.cpp index e72e72d..06e13ca 100644 --- a/gfx/gl/billboardPainter.cpp +++ b/gfx/gl/billboardPainter.cpp @@ -40,8 +40,8 @@ BillboardPainter::createBillBoardTextures(GLsizei width, GLsizei height) glTextures<3> textures; glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - const auto configuregdata = [width, height](const GLuint texture, const GLint iformat, const GLenum format) { - glBindTexture(GL_TEXTURE_2D_ARRAY, texture); + const auto configuregdata = [width, height](const auto & texture, const GLint iformat, const GLenum format) { + texture.bind(GL_TEXTURE_2D_ARRAY); glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); @@ -78,7 +78,7 @@ BillboardPainter::renderBillBoard( } glUseProgram(program); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - const TextureDimensions billboardSize = {256, 256, 8}; // Texture::getSize(billboard[0]); + const TextureDimensions billboardSize = billboard[0].getSize(); glViewport(0, 0, billboardSize.x, billboardSize.y); const auto & centre = mesh.getDimensions().centre; const auto & size = mesh.getDimensions().size; -- cgit v1.3