From e69a0c558bf591526a2ae3ced00bb108ae1a5608 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 7 Mar 2021 19:02:24 +0000 Subject: Add maxSpeed to rail vehicle class --- game/vehicles/railVehicleClass.cpp | 4 +++- game/vehicles/railVehicleClass.h | 1 + 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'game') diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 71890b8..83eb9a0 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -12,6 +12,7 @@ #include #include #include +#include #include #include #include @@ -24,7 +25,8 @@ RailVehicleClass::RailVehicleClass(const std::string & name) : { } -RailVehicleClass::RailVehicleClass(std::unique_ptr o, std::shared_ptr t) : texture {std::move(t)} +RailVehicleClass::RailVehicleClass(std::unique_ptr o, std::shared_ptr t) : + texture {std::move(t)}, maxSpeed(95._mph) { wheelBase = bogieOffset(*o); length = objectLength(*o); diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index b902367..fb881b9 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -22,6 +22,7 @@ public: std::shared_ptr texture; float wheelBase; float length; + float maxSpeed; private: RailVehicleClass(std::unique_ptr obj, std::shared_ptr); -- cgit v1.2.3