From 90b3b10170d7a7f278338b74d84ae6efceaacf77 Mon Sep 17 00:00:00 2001
From: Dan Goodliffe <dan@randomdan.homeip.net>
Date: Wed, 10 Apr 2024 08:49:35 +0100
Subject: Introduce a basic terrain surface type asset

---
 game/geoData.h   |  3 ++-
 game/surface.cpp |  7 +++++++
 game/surface.h   | 11 +++++++++++
 3 files changed, 20 insertions(+), 1 deletion(-)
 create mode 100644 game/surface.cpp
 create mode 100644 game/surface.h

(limited to 'game')

diff --git a/game/geoData.h b/game/geoData.h
index e3e9bcb..7a2344d 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -3,6 +3,7 @@
 #include "collections.h" // IWYU pragma: keep IterableCollection
 #include "config/types.h"
 #include "ray.h"
+#include "surface.h"
 #include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
 #include <filesystem>
 #include <glm/vec2.hpp>
@@ -22,7 +23,7 @@ class GeoData : public OpenMesh::TriMesh_ArrayKernelT<GeoDataTraits> {
 private:
 	GeoData();
 
-	OpenMesh::FPropHandleT<int> surface;
+	OpenMesh::FPropHandleT<const Surface *> surface;
 
 public:
 	static GeoData loadFromAsciiGrid(const std::filesystem::path &);
diff --git a/game/surface.cpp b/game/surface.cpp
new file mode 100644
index 0000000..007a9a4
--- /dev/null
+++ b/game/surface.cpp
@@ -0,0 +1,7 @@
+#include "surface.h"
+
+bool
+Surface::persist(Persistence::PersistenceStore & store)
+{
+	return STORE_TYPE && STORE_MEMBER(colorBias) && STORE_MEMBER(quality) && Asset::persist(store);
+}
diff --git a/game/surface.h b/game/surface.h
new file mode 100644
index 0000000..ccc5c6c
--- /dev/null
+++ b/game/surface.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "assetFactory/asset.h"
+
+struct Surface : public Asset {
+	friend Persistence::SelectionPtrBase<std::shared_ptr<Surface>>;
+	bool persist(Persistence::PersistenceStore & store) override;
+
+	glm::vec3 colorBias;
+	float quality;
+};
-- 
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