From 5b6a6f3b241fea6d19521ddbb705e27d5e4c0268 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 20 Oct 2024 16:24:14 +0100 Subject: Move lots of maths helpers to inline, constexpr, templates Always for working with different dimensions/types --- game/network/link.cpp | 2 +- game/network/network.cpp | 2 +- game/network/rail.cpp | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'game') diff --git a/game/network/link.cpp b/game/network/link.cpp index 248fe7d..745896c 100644 --- a/game/network/link.cpp +++ b/game/network/link.cpp @@ -51,7 +51,7 @@ LinkCurve::positionAt(float dist, unsigned char start) const + RelativePosition3D {0, 0, static_cast(es.first->pos.z - centreBase.z) + (static_cast(es.second->pos.z - es.first->pos.z) * frac)}}; - const auto pitch {vector_pitch({0, 0, static_cast(es.second->pos.z - es.first->pos.z) / length})}; + const auto pitch {vector_pitch(difference(es.second->pos, es.first->pos) / length)}; return Location {GlobalPosition3D(relPos + relClimb) + centreBase, {pitch, normalize(ang + dirOffset[start]), 0}}; } diff --git a/game/network/network.cpp b/game/network/network.cpp index 65b2a62..fa86cb5 100644 --- a/game/network/network.cpp +++ b/game/network/network.cpp @@ -95,7 +95,7 @@ Network::routeFromTo(const Link::End & end, const Node::Ptr & dest) const GenCurveDef Network::genCurveDef(const GlobalPosition3D & start, const GlobalPosition3D & end, float startDir) { - const auto diff {end - start}; + const auto diff = difference(end, start); const auto vy {vector_yaw(diff)}; const auto dir = pi + startDir; const auto flatStart {start.xy()}, flatEnd {end.xy()}; diff --git a/game/network/rail.cpp b/game/network/rail.cpp index fd07ace..c29217a 100644 --- a/game/network/rail.cpp +++ b/game/network/rail.cpp @@ -32,7 +32,7 @@ RailLinks::addLinksBetween(GlobalPosition3D start, GlobalPosition3D end) } // Find start link/end - opposite entry dir to existing link; so pi +... const Angle dir = pi + findNodeDirection(node1ins.first); - if (dir == vector_yaw(end - start)) { + if (dir == vector_yaw(difference(end, start))) { return addLink(start, end); } const auto flatStart {start.xy()}, flatEnd {end.xy()}; @@ -62,7 +62,7 @@ RailLinks::addLinksBetween(GlobalPosition3D start, GlobalPosition3D end) return addLink(midh, end, c2); } } - const auto diff {end - start}; + const auto diff = difference(end, start); const auto vy {vector_yaw(diff)}; const auto n2ed {(vy * 2) - dir - pi}; const auto centre {find_arc_centre(flatStart, dir, flatEnd, n2ed)}; -- cgit v1.2.3