From 790599b583e1b819b5023a35b13b707ec9de3439 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Jul 2024 17:57:35 +0100 Subject: Apply StdTypeDefs for Texture --- game/water.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'game/water.h') diff --git a/game/water.h b/game/water.h index ceb7bd2..ba46703 100644 --- a/game/water.h +++ b/game/water.h @@ -4,12 +4,12 @@ #include "collection.h" #include "config/types.h" #include "game/worldobject.h" -#include -#include +#include "gfx/models/mesh.h" +#include "gfx/models/texture.h" +#include "gfx/renderable.h" #include class SceneShader; -class Texture; class GeoData; class Water : public WorldObject, public Renderable { @@ -30,5 +30,5 @@ private: std::shared_ptr geoData; Collection, false> meshes; - std::shared_ptr water; + Texture::Ptr water; }; -- cgit v1.2.3