From 00fc3cb9b2c06026fab0e4760609fe02e027b6df Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 8 Mar 2026 16:02:56 +0000 Subject: Move all low level texture operations to DSA helpers in glTexture --- game/water.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/water.cpp') diff --git a/game/water.cpp b/game/water.cpp index 0f72918..b5d7fc6 100644 --- a/game/water.cpp +++ b/game/water.cpp @@ -105,6 +105,6 @@ void Water::render(const SceneShader & shader, const Frustum &) const { shader.water.use(waveCycle); - water->bind(); + water->bind(0); meshes.apply(&MeshT::draw); } -- cgit v1.3