From da0bbb835d103954724c0f9bc2800b0e7cdb61fe Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 13 Oct 2022 20:40:49 +0100 Subject: Standard typedefs for Mesh --- game/vehicles/railVehicleClass.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/vehicles') diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index 8f82fd2..604af6a 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -16,8 +16,8 @@ public: void render(const Shader &, const Location &, const std::array &) const; - std::array bogies; - MeshPtr bodyMesh; + std::array bogies; + Mesh::Ptr bodyMesh; std::shared_ptr texture; float wheelBase; float length; -- cgit v1.2.3