From 790599b583e1b819b5023a35b13b707ec9de3439 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Jul 2024 17:57:35 +0100 Subject: Apply StdTypeDefs for Texture --- game/vehicles/railVehicleClass.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'game/vehicles') diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index 9d9d4c2..88f08c5 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -3,14 +3,13 @@ #include "assetFactory/asset.h" #include "gfx/gl/instanceVertices.h" #include "gfx/models/mesh.h" +#include "gfx/models/texture.h" #include "gfx/renderable.h" #include #include -#include class SceneShader; class ShadowMapper; -class Texture; class Location; class RailVehicleClass : public Renderable, public Asset { @@ -25,7 +24,7 @@ public: std::array bogies; Mesh::Ptr bodyMesh; - std::shared_ptr texture; + Texture::Ptr texture; float wheelBase; float length; float maxSpeed; -- cgit v1.2.3