From ea8ae67d068fc5a1a2229e1ed17c795498024c71 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 9 Mar 2021 00:28:33 +0000 Subject: Push link based movement into Vehicle I think it's fair to make all vehicles uses links and nodes to navigate... even if those links, nodes are private to that vehicle --- game/vehicles/vehicle.h | 1 + 1 file changed, 1 insertion(+) (limited to 'game/vehicles/vehicle.h') diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h index c4c8beb..1fc8365 100644 --- a/game/vehicles/vehicle.h +++ b/game/vehicles/vehicle.h @@ -23,6 +23,7 @@ public: ActivityPtr currentActivity; protected: + void move(TickDuration dur); LinkHistory linkHist; }; using VehicleWPtr = std::weak_ptr; -- cgit v1.2.3