From 7c8b8a39fd36e190578587d8d92f28f460a1fc4b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 2 Jan 2022 21:07:37 +0000 Subject: Encapsulate Ray --- game/vehicles/train.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game/vehicles/train.h') diff --git a/game/vehicles/train.h b/game/vehicles/train.h index 68f9fbf..0c6a741 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -14,6 +14,7 @@ #include class Shader; +class Ray; class Train : public Vehicle, public Collection, public Can, public Can { public: @@ -27,7 +28,7 @@ public: void render(const Shader & shader) const override; - [[nodiscard]] bool intersectRay(const glm::vec3 &, const glm::vec3 &, glm::vec2 *, float *) const override; + [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; void tick(TickDuration elapsed) override; void doActivity(Go *, TickDuration) override; -- cgit v1.2.3