From c2aecdc0d6089a3c41b3d15c45cdb49fee6a45cc Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 7 Apr 2025 20:48:14 +0100 Subject: Add Asset interface to create an arbitrarily placed instance InstanceProxy is returned out via a std::any containing a std::shared_ptr because any can only contain copyable things. --- game/vehicles/railVehicleClass.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'game/vehicles/railVehicleClass.h') diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index 6eb4ca5..ccff3e2 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -17,6 +17,8 @@ public: void render(const SceneShader & shader, const Frustum &) const override; void shadows(const ShadowMapper & shadowMapper, const Frustum &) const override; + [[nodiscard]] std::any createAt(const Location &) const override; + struct LocationVertex { glm::mat3 body, front, back; GlobalPosition3D bodyPos, frontPos, backPos; -- cgit v1.2.3