From 5795e8939bcd5e849c5e63e2c443bada03c93a20 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Fri, 3 Apr 2026 14:17:38 +0100 Subject: Create mix-ins for handling asset and instance lights --- game/vehicles/railVehicleClass.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'game/vehicles/railVehicleClass.cpp') diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 5ee778b..cfdc52d 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -12,9 +12,7 @@ bool RailVehicleClass::persist(Persistence::PersistenceStore & store) { return STORE_TYPE && STORE_MEMBER(length) && STORE_MEMBER(wheelBase) && STORE_MEMBER(maxSpeed) - && STORE_NAME_HELPER("bogie", bogies, Asset::MeshArrayConstruct) - && STORE_HELPER(pointLight, Persistence::Appender) - && STORE_HELPER(spotLight, Persistence::Appender) + && STORE_NAME_HELPER("bogie", bogies, Asset::MeshArrayConstruct) && AssetLights::persist(store) && STORE_HELPER(bodyMesh, Asset::MeshConstruct) && Asset::persist(store); } -- cgit v1.3