From 00fc3cb9b2c06026fab0e4760609fe02e027b6df Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 8 Mar 2026 16:02:56 +0000 Subject: Move all low level texture operations to DSA helpers in glTexture --- game/vehicles/railVehicleClass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/vehicles/railVehicleClass.cpp') diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 6e8870a..21a5666 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -49,7 +49,7 @@ RailVehicleClass::render(const SceneShader & shader, const Frustum &) const { if (const auto count = static_cast(instances.size())) { if (texture) { - texture->bind(); + texture->bind(0); } shader.basicInst.use(); instanceVAO.useBuffer(1, instances); -- cgit v1.3