From 7c8b8a39fd36e190578587d8d92f28f460a1fc4b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 2 Jan 2022 21:07:37 +0000 Subject: Encapsulate Ray --- game/vehicles/railVehicle.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game/vehicles/railVehicle.h') diff --git a/game/vehicles/railVehicle.h b/game/vehicles/railVehicle.h index f52b154..5fbe1ed 100644 --- a/game/vehicles/railVehicle.h +++ b/game/vehicles/railVehicle.h @@ -10,6 +10,7 @@ #include class Shader; +class Ray; class Train; class RailVehicle : public Renderable, Selectable { @@ -19,7 +20,7 @@ public: void move(const Train *, float & trailBy); void render(const Shader & shader) const override; - [[nodiscard]] bool intersectRay(const glm::vec3 &, const glm::vec3 &, glm::vec2 *, float *) const override; + [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; Location location; -- cgit v1.2.3