From f848ad0e672d913c36fcb86533cbc11a9cf9d9ea Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 3 Nov 2022 18:25:28 +0000 Subject: Rename Shader to SceneShader --- game/terrain.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/terrain.h') diff --git a/game/terrain.h b/game/terrain.h index b13efb6..70f947c 100644 --- a/game/terrain.h +++ b/game/terrain.h @@ -7,7 +7,7 @@ #include #include -class Shader; +class SceneShader; class Texture; class GeoData; @@ -15,7 +15,7 @@ class Terrain : public WorldObject, public Renderable { public: explicit Terrain(std::shared_ptr); - void render(const Shader & shader) const override; + void render(const SceneShader & shader) const override; void tick(TickDuration) override; float waveCycle {0.F}; -- cgit v1.2.3