From 8566e63b26f9e7ee809c03394743a0576c499378 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 13 Jan 2024 19:45:54 +0000 Subject: We only need 3x3 matrix for model rotation spec --- game/scenary/foliage.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/scenary/foliage.h') diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index bbb6200..3beda89 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -15,7 +15,7 @@ class Foliage : public Asset, public Renderable, public StdTypeDefs { glVertexArray instanceVAO; public: - using LocationVertex = std::pair; + using LocationVertex = std::pair; mutable InstanceVertices instances; void render(const SceneShader &) const override; void shadows(const ShadowMapper &) const override; -- cgit v1.2.3