From fbc6c0eed90fb704524eb503a4f7dae9e0d9dca2 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 11 Oct 2022 00:40:25 +0100 Subject: Fix return type of network link factories --- game/network/network.impl.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'game/network/network.impl.h') diff --git a/game/network/network.impl.h b/game/network/network.impl.h index 37d03f8..4e2b37e 100644 --- a/game/network/network.impl.h +++ b/game/network/network.impl.h @@ -38,15 +38,15 @@ NetworkOf::intersectRayLinks(const Ray & ray) const } template -LinkPtr +LinkCPtr NetworkOf::addStraight(glm::vec3 n1, glm::vec3 n2) { return addLink(n1, n2); } template -LinkPtr +CLinks NetworkOf::addJoins(glm::vec3 n1, glm::vec3 n2) { - return addLink(n1, n2); + return {addLink(n1, n2)}; } -- cgit v1.2.3