From 6ad0230b50be3e867e4ea1a1e33fd30c7487ec4a Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 13 Oct 2022 20:34:25 +0100 Subject: Standard typedefs for Link --- game/network/network.impl.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'game/network/network.impl.h') diff --git a/game/network/network.impl.h b/game/network/network.impl.h index 4e2b37e..68da5d9 100644 --- a/game/network/network.impl.h +++ b/game/network/network.impl.h @@ -15,7 +15,7 @@ NetworkOf::render(const Shader & shader) const template void -NetworkOf::joinLinks(const LinkPtr & l) const +NetworkOf::joinLinks(const Link::Ptr & l) const { for (const auto & ol : links.objects) { Network::joinLinks(l, ol); @@ -23,7 +23,7 @@ NetworkOf::joinLinks(const LinkPtr & l) const } template -LinkPtr +Link::Ptr NetworkOf::intersectRayLinks(const Ray & ray) const { // Click link @@ -38,14 +38,14 @@ NetworkOf::intersectRayLinks(const Ray & ray) const } template -LinkCPtr +Link::CPtr NetworkOf::addStraight(glm::vec3 n1, glm::vec3 n2) { return addLink(n1, n2); } template -CLinks +Link::CCollection NetworkOf::addJoins(glm::vec3 n1, glm::vec3 n2) { return {addLink(n1, n2)}; -- cgit v1.2.3