From 55c2a0f45d55e404494614c0f45a6bbc8985b0a8 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 12 May 2025 12:50:57 +0100 Subject: Standard interface for creating link definitions 2 positions and, 0, 1 or 2 angles; always returns a GenLinksDef collection. --- game/network/network.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'game/network/network.h') diff --git a/game/network/network.h b/game/network/network.h index efacac2..d3370b3 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -66,9 +66,10 @@ public: protected: static void joinLinks(const Link::Ptr & link, const Link::Ptr & oldLink); - static GenCurveDef genCurveDef(const GlobalPosition3D & start, const GlobalPosition3D & end, float startDir); - static std::pair genCurveDef( - const GlobalPosition3D & start, const GlobalPosition3D & end, float startDir, float endDir); + static GenLinksDef genDef(const GlobalPosition3D & start, const GlobalPosition3D & end); + static GenLinksDef genDef(const GlobalPosition3D & start, const GlobalPosition3D & end, Angle startDir); + static GenLinksDef genDef( + const GlobalPosition3D & start, const GlobalPosition3D & end, Angle startDir, Angle endDir); [[nodiscard]] GenLinksDef terrainSplit(const GeoData *, const GenStraightDef &) const; [[nodiscard]] GenLinksDef terrainSplit(const GeoData *, const GenCurveDef &) const; -- cgit v1.2.3