From 5b6a6f3b241fea6d19521ddbb705e27d5e4c0268 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 20 Oct 2024 16:24:14 +0100 Subject: Move lots of maths helpers to inline, constexpr, templates Always for working with different dimensions/types --- game/network/link.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/network/link.cpp') diff --git a/game/network/link.cpp b/game/network/link.cpp index 248fe7d..745896c 100644 --- a/game/network/link.cpp +++ b/game/network/link.cpp @@ -51,7 +51,7 @@ LinkCurve::positionAt(float dist, unsigned char start) const + RelativePosition3D {0, 0, static_cast(es.first->pos.z - centreBase.z) + (static_cast(es.second->pos.z - es.first->pos.z) * frac)}}; - const auto pitch {vector_pitch({0, 0, static_cast(es.second->pos.z - es.first->pos.z) / length})}; + const auto pitch {vector_pitch(difference(es.second->pos, es.first->pos) / length)}; return Location {GlobalPosition3D(relPos + relClimb) + centreBase, {pitch, normalize(ang + dirOffset[start]), 0}}; } -- cgit v1.2.3