From 5795e8939bcd5e849c5e63e2c443bada03c93a20 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Fri, 3 Apr 2026 14:17:38 +0100 Subject: Create mix-ins for handling asset and instance lights --- game/mixins/lights.h | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 game/mixins/lights.h (limited to 'game/mixins/lights.h') diff --git a/game/mixins/lights.h b/game/mixins/lights.h new file mode 100644 index 0000000..c2207a5 --- /dev/null +++ b/game/mixins/lights.h @@ -0,0 +1,26 @@ +#pragma once + +#include "assetFactory/lights.h" +#include "gfx/gl/instanceVertices.h" +#include + +class AssetLights { +protected: + bool persist(Persistence::PersistenceStore & store); + template using LightVec = std::vector; + + LightVec spotLight; + LightVec pointLight; + + friend class InstanceLights; +}; + +class InstanceLights { +protected: + template using LightInstanceMap = std::flat_map::InstanceProxy>; + LightInstanceMap spotLightInstances; + LightInstanceMap pointLightInstances; + + void lightsEnable(AnyPtr, uint32_t); + void lightsDisable(); +}; -- cgit v1.3