From 9c4b26ce6781584ddcd60da8a013ac5757ec05b1 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 18 Feb 2025 19:25:34 +0000 Subject: Expand new verts collection once Before doing vertex normal recalc only, not on every insert --- game/geoData.cpp | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) (limited to 'game/geoData.cpp') diff --git a/game/geoData.cpp b/game/geoData.cpp index 988b11c..c472240 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -347,22 +347,13 @@ GeoData::setHeights(const std::span triangleStrip, const = materializeRange(triangleStrip | std::views::transform([this, nearNodeTolerance](auto v) { return geoData->setPoint(v, nearNodeTolerance); })); - std::ranges::for_each(newVerts, [this](auto vertex) { - addVertexForNormalUpdate(vertex); - }); + std::ranges::copy(newVerts, std::inserter(newOrChangedVerts, newOrChangedVerts.end())); #ifndef NDEBUG geoData->sanityCheck(); #endif return newVerts; } - void - addVertexForNormalUpdate(const VertexHandle vertex) - { - newOrChangedVerts.emplace(vertex); - std::ranges::copy(geoData->vv_range(vertex), std::inserter(newOrChangedVerts, newOrChangedVerts.end())); - } - const Triangle<3> * getTriangle(const GlobalPosition2D point) const { @@ -415,7 +406,7 @@ GeoData::setHeights(const std::span triangleStrip, const } start = geoData->split_copy( geoData->edge_handle(next), triangle.positionOnPlane(*intersection)); - addVertexForNormalUpdate(start); + newOrChangedVerts.emplace(start); boundaryTriangles.emplace(start, &triangle); return true; } @@ -498,8 +489,8 @@ GeoData::setHeights(const std::span triangleStrip, const } std::ranges::for_each(done, [this](const auto heh) { const auto ends = geoData->toVertexHandles(heh); - addVertexForNormalUpdate(ends.first); - addVertexForNormalUpdate(ends.second); + newOrChangedVerts.emplace(ends.first); + newOrChangedVerts.emplace(ends.second); }); #ifndef NDEBUG geoData->sanityCheck(); @@ -536,6 +527,7 @@ GeoData::setHeights(const std::span triangleStrip, const setHeights(newVerts, opts.maxSlope); const auto out = setSurface(opts.surface); + geoData->expandVerts(newOrChangedVerts); geoData->updateAllVertexNormals(newOrChangedVerts); geoData->afterChange(); -- cgit v1.2.3