From bcea70c226070b44cca2c20ff7d4cf29d5b018fd Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 16 Feb 2026 18:43:26 +0000 Subject: Add Renderable::preFrame for doing non-const frame prep work In theory, this phase should be parallelisable before being pushed out by the render loop. --- assetFactory/asset.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'assetFactory') diff --git a/assetFactory/asset.h b/assetFactory/asset.h index 061a7c8..d8b42f6 100644 --- a/assetFactory/asset.h +++ b/assetFactory/asset.h @@ -12,7 +12,7 @@ class Location; class Asset : public Persistence::Persistable, public StdTypeDefs { public: - using ManyPtr = ManySharedPtr; + using ManyPtr = ManySharedPtr; using TexturePtr = std::shared_ptr; /// Used only for the asset viewer -- cgit v1.3