From 8dc04dedbba31030b83b1a23c48c6bea02eea100 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 27 Jan 2024 22:33:20 +0000 Subject: 3D relative scaling in asset factory Reduces excess vertices in cylinders --- assetFactory/object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'assetFactory/object.h') diff --git a/assetFactory/object.h b/assetFactory/object.h index 77e1469..5cdb4da 100644 --- a/assetFactory/object.h +++ b/assetFactory/object.h @@ -10,7 +10,7 @@ public: Object() = default; Object(std::string i); - CreatedFaces createMesh(ModelFactoryMesh & mesh, float lodf) const override; + CreatedFaces createMesh(ModelFactoryMesh & mesh, Scale3D lodf) const override; Use::Collection uses; std::string id; -- cgit v1.2.3