From 88c9d66352c2f4856682efd48482b5b72aca18bf Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 12 Mar 2023 00:54:24 +0000 Subject: Support loading references to texture fragments --- assetFactory/assetFactory.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'assetFactory/assetFactory.cpp') diff --git a/assetFactory/assetFactory.cpp b/assetFactory/assetFactory.cpp index f5fc2b3..de13579 100644 --- a/assetFactory/assetFactory.cpp +++ b/assetFactory/assetFactory.cpp @@ -75,11 +75,14 @@ AssetFactory::parseColour(std::string_view in) const } throw std::runtime_error("No such asset factory colour"); } + bool AssetFactory::persist(Persistence::PersistenceStore & store) { using MapObjects = Persistence::MapByMember>; using MapAssets = Persistence::MapByMember; + using MapTextureFragments = Persistence::MapByMember; return STORE_TYPE && STORE_NAME_HELPER("object", shapes, MapObjects) + && STORE_NAME_HELPER("textureFragment", textureFragments, MapTextureFragments) && STORE_NAME_HELPER("asset", assets, MapAssets); } -- cgit v1.2.3