From 1b97b7b4cb126c8b60ac1acbd7e72274f0ddf21f Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 13 Apr 2023 02:20:50 +0100 Subject: Use texture atlas for asset factory --- assetFactory/asset.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'assetFactory/asset.h') diff --git a/assetFactory/asset.h b/assetFactory/asset.h index 30f40cd..dba4974 100644 --- a/assetFactory/asset.h +++ b/assetFactory/asset.h @@ -4,11 +4,11 @@ #include "persistence.h" #include -class Texture; +class TextureAtlas; class Asset : public Persistence::Persistable, public StdTypeDefs { public: - using TexturePtr = std::shared_ptr; + using TexturePtr = std::shared_ptr; std::string id; std::string name; -- cgit v1.2.3