From e360e95dcbdc8868e50cfb515942d796619aca21 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 17 Feb 2021 01:01:55 +0000 Subject: Support multiple shader programs, set by model --- application/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'application') diff --git a/application/main.cpp b/application/main.cpp index 72da726..41bc15a 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -83,8 +83,8 @@ public: Camera camera({-1250.0F, 35.0F, -1250.0F}, 70.0F, (float)DISPLAY_WIDTH / (float)DISPLAY_HEIGHT, 0.1F, 10000.0F); camera.Pitch(0.24); camera.RotateY(0.7854); - shader.Bind(); shader.setView(camera.GetViewProjection()); + shader.setLight(glm::normalize(glm::vec3 {1, -1, 0})); auto t_start = std::chrono::high_resolution_clock::now(); const auto framelen = std::chrono::milliseconds {1000} / 120; -- cgit v1.2.3