From c6fb8dd64e0c323e46c73162e21a3a34103bb407 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 8 Apr 2025 02:32:39 +0100 Subject: Create Windows with a size object Not individual width/height parameters. --- application/main.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'application/main.cpp') diff --git a/application/main.cpp b/application/main.cpp index ad7abf2..a0c87c0 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -36,15 +36,14 @@ #include #include -static const int DISPLAY_WIDTH = 1280; -static const int DISPLAY_HEIGHT = 1024; +constexpr ScreenAbsCoord DEFAULT_WINDOW_SIZE {1280, 1024}; class DummyMainApplication : public GameState, public MainApplication { public: int run() { - windows.create(DISPLAY_WIDTH, DISPLAY_HEIGHT, "I Like Trains")->setContent(); + windows.create(DEFAULT_WINDOW_SIZE, "I Like Trains")->setContent(); terrain = world.create(GeoData::loadFromAsciiGrid("test/fixtures/height/SD19.asc")); world.create(terrain); -- cgit v1.2.3