From 0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 17 Jan 2021 19:36:30 +0000 Subject: Big reshuffle Fixes code quality warnings now picked up. --- application/display.cpp | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 application/display.cpp (limited to 'application/display.cpp') diff --git a/application/display.cpp b/application/display.cpp new file mode 100644 index 0000000..b4a42d7 --- /dev/null +++ b/application/display.cpp @@ -0,0 +1,47 @@ +#include "display.h" +#include +#include + +Display::Display(int width, int height, const std::string & title) +{ + SDL_Init(SDL_INIT_EVERYTHING); + + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + + m_window = m_window.create(SDL_CreateWindow, SDL_DestroyWindow, title.c_str(), SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_OPENGL); + m_glContext = m_glContext.create(SDL_GL_CreateContext, SDL_GL_DeleteContext, m_window); + + if (glewInit() != GLEW_OK) { + throw std::runtime_error {"Glew failed to initialize!"}; + } + + glEnable(GL_DEPTH_TEST); + + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); +} + +Display::~Display() +{ + SDL_Quit(); +} + +void +Display::Clear(float r, float g, float b, float a) const +{ + glClearColor(r, g, b, a); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +void +Display::SwapBuffers() const +{ + SDL_GL_SwapWindow(m_window); +} -- cgit v1.2.3