From ec5fa075e5e69edfe6c301f7088a164d5651d278 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 7 Jan 2026 16:14:30 +0000 Subject: Always GL_DYNAMIC_DRAW in glMappedBufferWriter Addresses performance warning from using GL_STATIC_DRAW. --- lib/glMappedBufferWriter.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/glMappedBufferWriter.h b/lib/glMappedBufferWriter.h index f97d7e1..05540e4 100644 --- a/lib/glMappedBufferWriter.h +++ b/lib/glMappedBufferWriter.h @@ -9,10 +9,10 @@ template class glMappedBufferWriter { public: using difference_type = std::ptrdiff_t; - glMappedBufferWriter(GLenum target, GLuint buffer, size_t count, GLenum usage = GL_STATIC_DRAW) : + glMappedBufferWriter(GLenum target, GLuint buffer, size_t count) : target {target}, data {[&]() { glBindBuffer(target, buffer); - glBufferData(target, static_cast(sizeof(T) * count), nullptr, usage); + glBufferData(target, static_cast(sizeof(T) * count), nullptr, GL_DYNAMIC_DRAW); return static_cast(glMapBuffer(target, GL_WRITE_ONLY)); }()} { -- cgit v1.2.3