From e73e24de4dabde817b0c8e953776305e1649786f Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 8 Apr 2025 00:17:44 +0100 Subject: Update the SceneShader's view port on sceneRenderer resize --- gfx/gl/sceneRenderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index 5d35d01..9a4d153 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -71,6 +71,7 @@ SceneRenderer::resize(ScreenAbsCoord newSize) configuregdata(gIllumination, GL_RGB8, GL_RGB); glBindFramebuffer(GL_FRAMEBUFFER, gBuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.x, size.y); + shader.setViewPort({0, 0, size.x, size.y}); } void -- cgit v1.2.3