From ce3558ff08dddc03707851fa8177a45c0a9b5c83 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe <dan@randomdan.homeip.net> Date: Wed, 30 Oct 2024 23:41:49 +0000 Subject: Fix GenDef for networks, should be globals --- game/network/network.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/network/network.h b/game/network/network.h index ca17581..be0900b 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -16,7 +16,7 @@ class SceneShader; template<typename> class Ray; -template<size_t... n> using GenDef = std::tuple<glm::vec<n, Distance>...>; +template<size_t... n> using GenDef = std::tuple<glm::vec<n, GlobalDistance>...>; using GenCurveDef = GenDef<3, 3, 2>; class Network { -- cgit v1.2.3