From ce3558ff08dddc03707851fa8177a45c0a9b5c83 Mon Sep 17 00:00:00 2001
From: Dan Goodliffe <dan@randomdan.homeip.net>
Date: Wed, 30 Oct 2024 23:41:49 +0000
Subject: Fix GenDef for networks, should be globals

---
 game/network/network.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/network/network.h b/game/network/network.h
index ca17581..be0900b 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -16,7 +16,7 @@
 class SceneShader;
 template<typename> class Ray;
 
-template<size_t... n> using GenDef = std::tuple<glm::vec<n, Distance>...>;
+template<size_t... n> using GenDef = std::tuple<glm::vec<n, GlobalDistance>...>;
 using GenCurveDef = GenDef<3, 3, 2>;
 
 class Network {
-- 
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