From 8fa17325b3e4bb818efd5aa5a047f727a295374f Mon Sep 17 00:00:00 2001
From: Dan Goodliffe <dan@randomdan.homeip.net>
Date: Fri, 12 Feb 2021 01:22:59 +0000
Subject: Fix issue with normal affecting transparency

---
 gfx/gl/shaders/basicShader.fs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gfx/gl/shaders/basicShader.fs b/gfx/gl/shaders/basicShader.fs
index 3aa974f..35d3ec3 100644
--- a/gfx/gl/shaders/basicShader.fs
+++ b/gfx/gl/shaders/basicShader.fs
@@ -8,6 +8,6 @@ uniform vec3 lightDirection;
 
 void main()
 {
-	gl_FragColor = texture2D(sampler, texCoord0) *
-		clamp(dot(-lightDirection, normal0), 0.0, 1.0);
+	gl_FragColor = texture2D(sampler, texCoord0);
+	gl_FragColor.xyz *= clamp(dot(-lightDirection, normal0), 0.0, 1.0);
 }
-- 
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