From 6f90c4e319fd59c42ae287a72ccd90bf378fb2ef Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 6 Apr 2025 20:35:11 +0100 Subject: Default environment direction light shines down, not up --- gfx/gl/sceneProvider.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/gl/sceneProvider.cpp b/gfx/gl/sceneProvider.cpp index e01532e..3681c60 100644 --- a/gfx/gl/sceneProvider.cpp +++ b/gfx/gl/sceneProvider.cpp @@ -5,7 +5,7 @@ void SceneProvider::environment(const SceneShader &, const SceneRenderer & renderer) const { renderer.setAmbientLight({0.5F, 0.5F, 0.5F}); - renderer.setDirectionalLight({0.6F, 0.6F, 0.6F}, {{-quarter_pi, -quarter_pi}}, *this); + renderer.setDirectionalLight({0.6F, 0.6F, 0.6F}, {{-quarter_pi, quarter_pi}}, *this); } void -- cgit v1.2.3