From 56ae990fb97413fd5095f73fef01daffc7316c8b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 11 Dec 2022 14:24:34 +0000 Subject: Have Camera remember all its properties --- gfx/gl/camera.cpp | 3 ++- gfx/gl/camera.h | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index 0e81282..1c46200 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -4,7 +4,8 @@ #include Camera::Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar) : - position {pos}, forward {::north}, up {::up}, projection {glm::perspective(fov, aspect, zNear, zFar)} + position {pos}, forward {::north}, up {::up}, fov {fov}, aspect {aspect}, near {zNear}, far {zFar}, + projection {glm::perspective(fov, aspect, zNear, zFar)} { } diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h index d82802f..5b9d339 100644 --- a/gfx/gl/camera.h +++ b/gfx/gl/camera.h @@ -49,5 +49,6 @@ private: glm::vec3 forward; glm::vec3 up; + float fov, aspect, near, far; glm::mat4 projection; }; -- cgit v1.2.3