From 3e9c8aec1ef9a531afd79d0fc4d5a56d59076195 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 27 Jan 2024 10:52:18 +0000 Subject: Add text to framebuffer rendering test --- test/test-text.cpp | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/test/test-text.cpp b/test/test-text.cpp index 166a6fa..b540b5a 100644 --- a/test/test-text.cpp +++ b/test/test-text.cpp @@ -6,10 +6,12 @@ #include #include "testMainWindow.h" +#include "testRenderOutput.h" #include "ui/applicationBase.h" +#include "ui/text.h" #include +#include #include -#include #include #include #include @@ -86,7 +88,7 @@ BOOST_DATA_TEST_CASE(initialize_chardata_A, static_assert(glm::vec2 {862, 0} / glm::vec2 {2048, 64} == glm::vec2 {0.4208984375, 0}); static_assert(glm::vec2 {866, 35} / glm::vec2 {2048, 64} == glm::vec2 {0.4228515625, 0.546875}); -BOOST_AUTO_TEST_CASE(render_text) +BOOST_AUTO_TEST_CASE(render_font) { constexpr std::string_view text {"I Like Trains"}; const auto spaces = static_cast(std::count_if(text.begin(), text.end(), isspace)); @@ -112,6 +114,19 @@ BOOST_AUTO_TEST_CASE(render_text) } } +BOOST_AUTO_TEST_CASE(render_text) +{ + TestRenderOutput output; + glBindFramebuffer(GL_FRAMEBUFFER, output.output); + glViewport(0, 0, 640, 480); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + Text t {"I Like Trains", *this, {{0, 0}, {200, 40}}, {1, 1, 1}}; + UIShader s {640, 480}; + t.render(s, {{200, 200}, {200, 100}}); + Texture::save(output.outImage, "/tmp/text.tga"); +} + BOOST_AUTO_TEST_SUITE_END() BOOST_AUTO_TEST_CASE(stream_vec) -- cgit v1.2.3