From 21459ac4c92b82f2a3eeb1d9a6b462726001084c Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 18 Apr 2023 00:08:18 +0100 Subject: Specialize vertexAttribFunc for matrices because there's an upper limit of size 4 on attrib pointers --- gfx/gl/vertexArrayObject.hpp | 10 +++++----- lib/gl_traits.hpp | 17 ++++++++++++++--- 2 files changed, 19 insertions(+), 8 deletions(-) diff --git a/gfx/gl/vertexArrayObject.hpp b/gfx/gl/vertexArrayObject.hpp index 8c828c8..fdc43e9 100644 --- a/gfx/gl/vertexArrayObject.hpp +++ b/gfx/gl/vertexArrayObject.hpp @@ -72,19 +72,19 @@ public: private: template - static void + static auto set_pointer(const GLuint vertexArrayId, const void * ptr) { glEnableVertexAttribArray(vertexArrayId); using traits = gl_traits; - traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr); + return traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr); } template - static void + static auto set_pointer(const GLuint vertexArrayId) { - set_pointer(vertexArrayId, attrib); + return set_pointer(vertexArrayId, attrib); } template @@ -97,7 +97,7 @@ private: } else { GLuint vertexArrayId {}; - (set_pointer(vertexArrayId++), ...); + ((vertexArrayId += set_pointer(vertexArrayId)), ...); } } }; diff --git a/lib/gl_traits.hpp b/lib/gl_traits.hpp index e2e689d..10b42e5 100644 --- a/lib/gl_traits.hpp +++ b/lib/gl_traits.hpp @@ -11,20 +11,23 @@ struct gl_traits_base { }; struct gl_traits_float : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribPointer(index, size, type, GL_FALSE, stride, pointer); + return 1; }}; }; struct gl_traits_longfloat : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribLPointer(index, size, type, stride, pointer); + return 1; }}; }; struct gl_traits_integer : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribIPointer(index, size, type, stride, pointer); + return 1; }}; }; template<> struct gl_traits : public gl_traits_float { @@ -63,4 +66,12 @@ template struct gl_traits struct gl_traits> : public gl_traits { static constexpr GLint size {C * R}; + static constexpr auto vertexAttribFunc { + [](GLuint index, GLint, GLenum type, GLsizei stride, const void * pointer) -> GLuint { + const auto m = static_cast>(pointer); + for (glm::length_t r = 0; r < R; r++) { + glVertexAttribPointer(index, C, type, GL_FALSE, stride, &m[r]); + } + return R; + }}; }; -- cgit v1.2.3