summaryrefslogtreecommitdiff
path: root/utility
Commit message (Collapse)AuthorAge
* find_arc_centre given vectorsDan Goodliffe2021-02-27
|
* Operator! to convert vec3 to vec2Dan Goodliffe2021-02-27
|
* Handy log macroDan Goodliffe2021-02-27
|
* As suspected, find_arc_centre could be simplfiedDan Goodliffe2021-02-23
|
* Add meandering supportDan Goodliffe2021-02-22
| | | | Add rail links between existing nodes and arbitrary points
* Arc stream operator is inline, say soDan Goodliffe2021-02-22
|
* Enable pedantic warningsDan Goodliffe2021-02-21
|
* Pass lintersDan Goodliffe2021-02-20
|
* m4 based GLSL embeddingDan Goodliffe2021-02-20
| | | | Passes a lint check, less mangling, more automation
* Code tidy-upDan Goodliffe2021-02-14
|
* Add vector pitchDan Goodliffe2021-02-14
|
* Rename flat_angle to vector_yawDan Goodliffe2021-02-14
|
* Move stream operators into ns std, add support for ArcDan Goodliffe2021-02-14
|
* Construct an Arc from three pointsDan Goodliffe2021-02-14
|
* Simplify flat_angleDan Goodliffe2021-02-14
|
* Add operator[] to ArcDan Goodliffe2021-02-14
|
* Add consts for other compass pointsDan Goodliffe2021-02-14
|
* Factor a lot of maths and stuff into utilityDan Goodliffe2021-02-07
|
* Initial commit adding curved rail piecesDan Goodliffe2021-02-05
|
* Initial commit generating some basic rail networkDan Goodliffe2021-02-05
|
* Collection can be shared/unique pointersDan Goodliffe2021-02-04
|
* Add some tests over collectionDan Goodliffe2021-02-04
|
* Split into main app and library the rest for testingDan Goodliffe2021-02-04
|
* Input stack and logical split of camera controllerDan Goodliffe2021-01-28
|
* Big tidy up of shader wrapperDan Goodliffe2021-01-24
|
* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
|
* Big reshuffleDan Goodliffe2021-01-17
Fixes code quality warnings now picked up.