| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Calculate the radius to join to point+direction vector pairs | Dan Goodliffe | 2021-02-27 |
| | | | | | | This uses a mental formula that was derived using symbolabs.com, it works but there just has to be simpler form of it! | ||
| * | find_arc_centre given vectors | Dan Goodliffe | 2021-02-27 |
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| * | Operator! to convert vec3 to vec2 | Dan Goodliffe | 2021-02-27 |
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| * | Handy log macro | Dan Goodliffe | 2021-02-27 |
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| * | As suspected, find_arc_centre could be simplfied | Dan Goodliffe | 2021-02-23 |
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| * | Add meandering support | Dan Goodliffe | 2021-02-22 |
| | | | | | Add rail links between existing nodes and arbitrary points | ||
| * | Arc stream operator is inline, say so | Dan Goodliffe | 2021-02-22 |
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| * | Enable pedantic warnings | Dan Goodliffe | 2021-02-21 |
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| * | Pass linters | Dan Goodliffe | 2021-02-20 |
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| * | m4 based GLSL embedding | Dan Goodliffe | 2021-02-20 |
| | | | | | Passes a lint check, less mangling, more automation | ||
| * | Code tidy-up | Dan Goodliffe | 2021-02-14 |
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| * | Add vector pitch | Dan Goodliffe | 2021-02-14 |
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| * | Rename flat_angle to vector_yaw | Dan Goodliffe | 2021-02-14 |
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| * | Move stream operators into ns std, add support for Arc | Dan Goodliffe | 2021-02-14 |
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| * | Construct an Arc from three points | Dan Goodliffe | 2021-02-14 |
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| * | Simplify flat_angle | Dan Goodliffe | 2021-02-14 |
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| * | Add operator[] to Arc | Dan Goodliffe | 2021-02-14 |
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| * | Add consts for other compass points | Dan Goodliffe | 2021-02-14 |
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| * | Factor a lot of maths and stuff into utility | Dan Goodliffe | 2021-02-07 |
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| * | Initial commit adding curved rail pieces | Dan Goodliffe | 2021-02-05 |
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| * | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |
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| * | Collection can be shared/unique pointers | Dan Goodliffe | 2021-02-04 |
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| * | Add some tests over collection | Dan Goodliffe | 2021-02-04 |
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| * | Split into main app and library the rest for testing | Dan Goodliffe | 2021-02-04 |
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| * | Input stack and logical split of camera controller | Dan Goodliffe | 2021-01-28 |
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| * | Big tidy up of shader wrapper | Dan Goodliffe | 2021-01-24 |
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| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
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| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| Fixes code quality warnings now picked up. | |||
