Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Remove the generic cache completely | Dan Goodliffe | 2024-01-26 |
| | |||
* | Remove the static font cache | Dan Goodliffe | 2024-01-26 |
| | | | | Each thing can own/share a font rendering itself | ||
* | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
| | |||
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| | | | | Needs a tidy-up | ||
* | Setting texture unit when binding UI components | Dan Goodliffe | 2022-10-30 |
| | |||
* | Use Cache system to persist font rendering for Text | Dan Goodliffe | 2022-01-02 |
| | |||
* | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
| | |||
* | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |