Commit message (Collapse) | Author | Age | |
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* | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
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* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| | | | | Needs a tidy-up | ||
* | Setting texture unit when binding UI components | Dan Goodliffe | 2022-10-30 |
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* | Use Cache system to persist font rendering for Text | Dan Goodliffe | 2022-01-02 |
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* | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
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* | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |